Learn essential C++ design patterns to improve code organization and reusability. This course covers practical examples and best practices for effective software design.
C++ Design Patterns Training Syllabus
Curriculum Designed by Experts
Design and architecture
what is software architecture?
describing or defining an architecture
reuse of knowledge
patterns in software design
Pattern structure
basic form
problem and forces
solution and consequences
an example: the Composite pattern
documenting patterns
documenting pattern use
Organizing patterns
pattern catalogues
the "Gang of Four"
"Pattern-Oriented Software Architecture" (POSA)
strategic versus tactical patterns
review of organizational patterns
review of analysis patterns
review of architectural patterns
review of design patterns and idioms
pattern languages
Delegation patterns
basic principles
Adapter and its variations
Proxy
Bridge
Manager
Decoupling patterns
layers
Interface Decoupling
Role Decoupling
Observer
The Law of Demeter
Creational patterns
Factory Method
Disposal Method
Singleton (and issues)
Cloning
Copy Constructor
Value patterns
value-based programming
Whole Value
Value Object
Enumeration Values
Class Factory Method
Copied Value
Immutable Value
Mutable Companion
Functional patterns
Named Selector
Command
Command Processor
Command Adapter
Composite Command
Composite Exception
Block
Active Object
Sequential patterns
Combined Method
Finally for Each Release
Execute-around Method
Iteration patterns
Iterator
Combined Iterator
Enumeration Method
Selection patterns
Null Object
State-based Selection
Objects for States (State)
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