Apple Mac Motion Training Syllabus

Curriculum Designed by Experts

Getting Around in Motion

  • Following a new paradigm
  • Opening Motion, importing video, and setting a play range
  • Transforming and duplicating a clip
  • Adding effects and hiding and showing the project pane
  • Stylizing with filters, framing with a mask, and compositing with a blend mode
  • Adding text, animating with text, and using library content
  • Arranging layers, using function keys, and outputting projects

Building a Composite

  • Setting up a project
  • Creating a background using the inspector
  • Using Photoshop files
  • Compositing with blend modes and filters
  • Editing in Apple Mac Motion
  • Making overwrite edits
  • Managing timeline tracks
  • Applying masks, using clones, and importing motion projects

Creating Animation with Behaviors

  • Adding basic Motion behaviors
  • Stacking behaviors
  • Using basic Motion behaviors in 3D
  • Using simulation behaviors
  • Applying parameter behaviors
  • Cloning a group, combining behaviors, and adding a light

Animating with Keyframes

  • Recording keyframes
  • Changing keyframes interpolation
  • Setting keyframes manually
  • Using keyframes on multiple parameters and working with multiple keyframe curves
  • Animating crop with keyframes

Creating Content with Generators, Shapes, and Paint Strokes

  • Drawing shapes
  • Creating a background with a generator
  • Searching for content and modifying animated content
  • Masking with images and importing vector graphics
  • Working with paint strokes
  • Using shape behaviors and using the Bezier tool

Creating Text Effects

  • Creating, formatting, and styling text layers
  • Saving and applying text style presets
  • Duplicating, editing, and aligning text layers
  • Applying text behaviors
  • Using the Glyph tool
  • Saving a text animation favorite and adding motion blur

Working with Particle Emitters and Replicators

  • Using emitters to make particle systems
  • Adjusting emitter and cell controls in the inspector
  • Adding cells and using emitters from the library
  • Replicating elements and modifying replicator presets

Using Audio

  • Importing audio
  • Setting markers and keyframes in the audio editor
  • Working with audio and video
  • Editing to the beat and animating with audio

Speed Changes and Optical Flow

  • Creating constant speed changes
  • Using frame blending and optical flow
  • Creating speed ramps with keyframes
  • Creating speed effects with retiming behaviors and using time filters

Stabilizing, Tracking, and Keying

  • Tracking and stabilizing a shot
  • Keying green screen footage
  • Creating garbage masks
  • Correcting color for seamless compositing

Publishing Smart Templates for Apple Mac Motion X

  • Setting up the Apple Mac Motion project
  • Working with effects presets and modifying effects presets
  • Creating smart motion templates
  • Completing the animation
  • Using build-in and build-out markers and publishing parameters

Rigging and Publishing Widgets

  • Rigging a checkbox widget and modifying, testing, and publishing a widget
  • Deconstructing a transition project
  • Rigging a pop-up widget
  • Using the link parameter behavior
  • Creating a Final Cut effect
  • Rigging the slider widget and publishing widgets and parameters

Building a 3D Scene

  • Making 3D transformations in the canvas
  • Converting 2D groups to 3D
  • Adding and working with cameras
  • Arranging and modifying groups and layers in 3D space, and mixing 2D and 3D groups

Applying Effects and Enhancing Color

  • Animating a camera with behaviors
  • Using advanced 3D features
  • Working with depth of field
  • Turning on reflections
  • Using lights and shadows and exporting advanced 3D features

Talk to our Advisor.

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