Course Content
Getting Around in Motion
- Following a new paradigm
- Opening Motion, importing video, and setting a play range
- Transforming and duplicating a clip
- Adding effects and hiding and showing the project pane
- Stylizing with filters, framing with a mask, and compositing with a blend mode
- Adding text, animating with text, and using library content
- Arranging layers, using function keys, and outputting projects
Building a Composite
- Setting up a project
- Creating a background using the inspector
- Using Photoshop files
- Compositing with blend modes and filters
- Editing in Apple Mac Motion
- Making overwrite edits
- Managing timeline tracks
- Applying masks, using clones, and importing motion projects
Creating Animation with Behaviors
- Adding basic Motion behaviors
- Stacking behaviors
- Using basic Motion behaviors in 3D
- Using simulation behaviors
- Applying parameter behaviors
- Cloning a group, combining behaviors, and adding a light
Animating with Keyframes
- Recording keyframes
- Changing keyframes interpolation
- Setting keyframes manually
- Using keyframes on multiple parameters and working with multiple keyframe curves
- Animating crop with keyframes
Creating Content with Generators, Shapes, and Paint Strokes
- Drawing shapes
- Creating a background with a generator
- Searching for content and modifying animated content
- Masking with images and importing vector graphics
- Working with paint strokes
- Using shape behaviors and using the Bezier tool
Creating Text Effects
- Creating, formatting, and styling text layers
- Saving and applying text style presets
- Duplicating, editing, and aligning text layers
- Applying text behaviors
- Using the Glyph tool
- Saving a text animation favorite and adding motion blur
Working with Particle Emitters and Replicators
- Using emitters to make particle systems
- Adjusting emitter and cell controls in the inspector
- Adding cells and using emitters from the library
- Replicating elements and modifying replicator presets
Using Audio
- Importing audio
- Setting markers and keyframes in the audio editor
- Working with audio and video
- Editing to the beat and animating with audio
Speed Changes and Optical Flow
- Creating constant speed changes
- Using frame blending and optical flow
- Creating speed ramps with keyframes
- Creating speed effects with retiming behaviors and using time filters
Stabilizing, Tracking, and Keying
- Tracking and stabilizing a shot
- Keying green screen footage
- Creating garbage masks
- Correcting color for seamless compositing
Publishing Smart Templates for Apple Mac Motion X
- Setting up the Apple Mac Motion project
- Working with effects presets and modifying effects presets
- Creating smart motion templates
- Completing the animation
- Using build-in and build-out markers and publishing parameters
Rigging and Publishing Widgets
- Rigging a checkbox widget and modifying, testing, and publishing a widget
- Deconstructing a transition project
- Rigging a pop-up widget
- Using the link parameter behavior
- Creating a Final Cut effect
- Rigging the slider widget and publishing widgets and parameters
Building a 3D Scene
- Making 3D transformations in the canvas
- Converting 2D groups to 3D
- Adding and working with cameras
- Arranging and modifying groups and layers in 3D space, and mixing 2D and 3D groups
Applying Effects and Enhancing Color
- Animating a camera with behaviors
- Using advanced 3D features
- Working with depth of field
- Turning on reflections
- Using lights and shadows and exporting advanced 3D features